The past half year has been more games than I’d like, but it’s been a good process of exploration of enjoyable games. Not all of these are very new, but there definitely is a bias towards new games.
All played with iOS 7 plus. Bold = Paid game.
I think these check off all the boxes of an amazing game. Highly recommend.
These are absolutely amazing games with one or two things that prevent it from being perfect. I absolutely finished as much as I could, or uninstalled to prevent myself from being debilitated by getting too addicted.
These are pretty solid games with no huge complaints. I’m happy to have played them – however, I wouldn’t go out of my way to play them too much. Some of these (i.e. Vainglory) are supplanted by better versions above.
Some of these I spent a good amount of time on, hoping they’d get better. They mostly ended up being a huge grind and waste of time. I think many of these have brilliant game mechanics but the Free to Play nature of them (along with autoplay) make me regret spending time on them.
These games generally disappointed. They were often burdened by equal F2P issues as 7-rated games, but didn’t have great mechanics either. I wouldn’t recommend these.
Onto the Reviews
Banner Saga 2 – 10
As beautiful and brilliant as the original Banner Saga, with new characters and fun.
I think I spent around 10-20 hours on this game. I really enjoyed the storyline, and the fact that your decisions are so often consequential. (i.e. if one character dies early on then it affects the story options later in the game).
This is one of the perfect and fun strategy grid series that I cannot recommend enough to new mobile gamers.
Star Wars KOTOR – 9
+10 for being a brilliant story with tons of consequential decisions throughout the game. You don’t only pursue good or evil in the main storyline. Rather, these decision points exist in almost all minor interactions and side quests. You can choose to be helpful, or a huge asshole across the board.
-1 for controls.
This is a 9 because the controls aren’t that great. Definitely would have preferred WASD w/ clicking, but the mobility was absolutely worth it.
Titanfall Assault – 9
Titanfall Assault is an isometric Clash Royale clone, and executes it extremely effectively.
For those who haven’t played CR, you strategically drop units across the map to win capture points. The units move autonomously to capture objectives. Each unit has different costs and counters, so you have to manage resources to out-duel your opponent.
I really like the capture points system rather than just base race. These packaged 3-5 minute games make it easy to squeeze in throughout the day.
Lost Portal – 9
This is a pretty good card game that rivals the two peer games – Hearthstone & Elder Scrolls:Legends. The mechanics are much easier to learn and a bit more forgiving.
The brilliance of this game is difficulty progression. You have to make nuanced but steady improvements in your deck to battle your way through the ~6 stages in the game. Each stage has 3-4 levels, each level has 3-4 floors, each floor has 3-4 opponents, so 6 x 3 x 3 x 3 gives us at least 100+ unique opponents to power through.
Through the Ages – 9
Never played the board game, but this this screams to me “very good port” of a very fun board game game. This game’s resource management and counting rivals the complexity of Agricola (i.e. blows Settlers of Catan out of the water), and the app collapses this into a very functional UI and does all the counting for you.
Ultimately a highly addicting game, and with challenging CPUs. I can’t imagine the commitment needed to play an online game, so I won’t try that. In the end, absolutely worth it if you love board games and want to harden those chops.
Arena of Valor – 9
This is legitimately a good game. AoV basically a League of Legends clone that has taken China by storm. There are some others (i.e. Mobile Legends, Vainglory, etc.) but I believe AoV is the best at this moment. Games are around 25 minutes for a ranked 5v5. Matchmaking is nearly instant.
A combination of joystick & auto-target simplifies the otherwise difficult mechanics in LoL, and allows you to focus on the fun parts (i.e. positioning, team fights, etc). Admittedly, it is a bit harder to specific units for single-target spells, but that’s for another day.
Also, just like league, this has very limited “pay to play” mechanics so you can be on
One of the main issues with Vainglory, for example, was if you fat fingered an attack, you would move towards the enemy rather than attacking & kiting.
Agent A – 9
This is a fun, cutely animated “escape room” type game. You are Agent A, trying to sneak into enemy operative “La Rouge’s” to stop her from eliminating your entire intelligence team. The colors are bright, so It is a great combination of playfulness, challenge, and a nice thick plot. Altogether a pleasant play.
Elder Scrolls: Legends – 9
This one is a brilliant card game that has equally fun if not funner mechanics than Hearthstone. Matchmaking was very reasonable, and I don’t remember having any problems with progression. This is one of the few games I uninstalled to prevent the addiction from getting too far.
Hero Hunters – 8
I think the issue is that early on it’s very non-obvious where the strategy in the game is (other than composition). It is like playing some bite-sized version of Time Crisis on mobile, where the big mechanics involve moving between “cover”, switching between characters, and shooting enemies.
I liked it but it was fun for about… 2 hours until I moved on.
Age of Rivals – 8
I downloaded this in an attempt to play a board game on the computer. It actually has very difficult mechanics and non-trivial CPU difficulty. Minus points for not allowing you to adjust your deck! This is a pretty annoying part.
This is one of the few “board games” where I think multiplayer is pretty reasonable – each game is < 20 minutes. I think I’m scared of going back to it because it Is easy to forget all the strategies very quickly.
The Room Three – 8
This game is one of those “escape the room” type games that is slightly creepy but intricately designed and absolutely beautiful. I didn’t finish it entirely, but enough to love and appreciate the artistry.
Iron Marines – 8
This is an attempted Starcraft-style RTS that is much more simplistic. I don’t think these types of games work too well on mobile, and in the end I couldn’t really figure out how to effectively deal with the mechanics.
Rules of Survival – 8
+ for implementation
– for difficulty, generally not worth getting into this genre (though i guess you can say the same about FPS, RTS, MOBA etc.)
I played this game for like 2 hours, and decided this PUBG/Fortnite style game was not for me. This is such an experience-driven game that as a newbie you are completely dead in the water in this free for all battle royale. The mechanics for this game are admittedly very good and I imagine almost as fun as the PC version.
Overall plus points for implementation, and minus for difficulty, generally not worth getting into this genre (though i guess you can say the same about FPS, RTS, MOBA etc.)
Onirim – 7
This is another classic board game/card game port to Mobile. It is kind of fun in the beginning, but effectively a sophisticated version of Solitaire with different cards and rules. If that is your thing, you will love Onirim. Otherwise, it is a solid free game, easy to learn, and worth a shot.
Lineage 2 – 7
+1 for well designed open world, no stamina in F2P
-1 for Autoplay, lack of customization
I really wanted to vent by playing a brainless Diablo-style clone. Lineage is a beautiful open world game with reasonable characters and a diverse map. There is no end of things to do, and stamina is not an issue.
However, the big issue with Lineage (and a lot of modern games coming out of asia) is “Autoplay”. In this mode, your character plays itself, and you end up doing little more than equipping your character and deciding which missions to embark on to get in on all the promotions. Yes, you don’t *have* to autoplay but once the option is available it becomes a heavy disadvantage not to use it.
It also gets minus points for lack of customization (everyone has same spells), and lots of fetch/kill quests.
Dust AET – 7
Sideways platformer. Pretty fun but in the end it is some sort of mindless mashing of attacks and combos. The story doesn’t seem good enough to make up for that.
Alchemist’s Code – 7
This is a mobile F2P version of Final Fantasy Tactics. I think that it is legitimately a fun game and has good mechanics. It has a grinding structure where you can get most of the characters.
The story is pretty crap, and overall I just couldn’t bear myself to finish or continue playing. In the end, pretty addicting but overall “wouldn’t reinstall”.